b - return to menu
r - restart the current level
k - restart at last checkpoint
{( userdata[level.id].passed ? "Passed" : "Incomplete" )}{( userdata[level.id].besttimewithallstars !== undefined ? " with all stars" : "" )}
Best time: {( userdata[level.id].passed ? formattime(userdata[level.id].besttime) : "N/A" )}
Best all-stars time: {( userdata[level.id].besttimewithallstars !== undefined ? formattime(userdata[level.id].besttimewithallstars) : "N/A" )}
{(userdata[level.id].beststars)}/{(level.stars.length)} starsPlayed {(userdata[level.id].attempts)} times